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About Luxoflux

Who, What, When, Where and Why

Luxoflux was started in January 1997 by a couple of game veterans, Adrian Stephens and Peter Morawiec. Headquartered in Santa Monica, California, the first Luxoflux game, Vigilante 8, was completed by early 1998 with a final staff of five people and published by Activision. Its success led to a port of Vigilante 8 to the Nintendo 64 and the development of a sequel on Playstation, Nintendo 64 and Dreamcast. Each port was developed entirely internally with Luxoflux's small crew.

Luxoflux was originally going to be called "Alpha Channel," which was later found to already be in use. "Luxoflux" was the result of mixing random syllables on a white board, and later justified as meaning "movement of light."

 

Luxoflux's first game introduced the slogans under our logo. One of fourteen random slogans was picked each time the game was started. Each game has continued this tradition, but gradually more slogans were added, often from bizarre statements made about our games, often poorly translated from another languages (i.e. "Roughhouse Drastically!"). One of these slogans displays randomly every time you visit every Luxoflux.com webpage to continue this tradition.

Luxoflux was acquired by Activision in October 2002, while developing "True Crime® : Streets of L.A.® " and is now comprised of over eighty people. If you are interested in learning more about career opportunities at Luxoflux, please visit the Jobs page.



Contact Information

To get in touch with someone at Luxoflux, send an email to webmaster@luxoflux.com. We’ll do our best to respond in a timely manner!

These pages may help you as well:

Luxoflux Jobs contact: jobs@luxoflux.com

Activision: Activision's Official Homepage

Customer Support: Activision Customer Support Department

Press Releases: Activision Press Releases



 

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